Mission
The Dartmouth Resources for Emerging Arts and Media (DREAM Studio) is a research program exploring applications of novel interfaces between physical and virtual space. The DREAM Studio works with faculty, staff, alumni, and students at Dartmouth to integrate emerging technologies with interdisciplinary research, teaching, and learning and evaluate their effectiveness. This mission extends to all phases of the research cycle from initial development to dissemination and instruction.
Vision
The DREAM Studio finds ways to practically realize the transformational potential of new technologies for research, teaching, and learning. To explore that potential requires creating a new model of collaboration between faculty, staff, alumni, students, and industry that promotes community and pedagogical innovation alongside technological innovation. The DREAM Studio is an incubator for testing these new models and producing unique experiences that advance education and research practices.
Location
The DREAM Studio has been split across multiple spaces on campus during its transition to the School of Arts and Sciences. The main lab is on the second floor of Carpenter Hall. Motion capture and other equipment can be found in the Visual Arts Center. Please contact us for details. We thank the Department of Film and Media Studies as well as the Department of Art History for the use of their space during this transition.
Announcements List
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History
The DREAM Studio began in 2017 as the Data Experiences and Visualizations (DEV) Studio. A unit within Research Computing, DEV was designed primarily to work with Dartmouth faculty who had sponsored projects using augmented and virtual reality. As DEV hired more and more students to contribute to those projects, we also began to offer dedicated programming like the XR for the Humanities fellowship program to help those students gain experience with both the technical and cultural implications of emerging technologies. In 2024, DEV moved to its new home in the Magnuson Center, rebranded itself as the DREAM Studio, and refocused on supporting both student and faculty work across research, experience, and commercialization applications. In 2026, as part of the the realignment of Magnuson, the Provost’s Office, and the new School of Arts and Sciences, DREAM moved to the School of Arts and Sciences.
DEV Steering Committee
The DEV Studio’s Steering Committee helped launch DEV/DREAM to ensure the Studio supported research, teaching, and learning across the entire Dartmouth campus. Launch steering committee members included:
- Nicola Camerlenghi, Assoc. Prof. of Architectural History
- Jonathan Chipman, Director of the Citrin Family GIS/Applied Spatial Analysis Laboratory
- Joseph Hall, Sr. Assoc. Dean for Teaching and Learning and David T. McLaughlin D’54, T’55 Clinical Professor, Tuck School of Business
- Joshua Kol, Managing Director and Executive Producer, Hopkins Center for the Arts
- Eugene Korsunskiy, Assoc. Prof. of Engineering and co-Director of Design Initiative at Dartmouth
- James Mahoney, Research Scientist and Lecturer, Computer Science
- Roopika Risam, Assoc. Prof. of Film and Media Studies & Comparative Literature
- Caroline Robertson, Asst. Prof. of Psychological and Brain Sciences
- Daniel Rockmore, William H. Neukom 1964 Distinguished Professor of Computational Science, Prof. of Math and Computer Science, and Director of the Neukom Institute for Computational Science
Support
The DREAM Studio has been developed with the generous support of several campus partners including:
- Office of the Provost
- School of Arts and Sciences
- Dean of the Faculty Office
- Neukom Institute for Computational Science
- Leslie Center for the Humanities
- The Magnuson Center for Entrepreneurship
- Information, Technology and Consulting
- Dartmouth College Library
- The Design Initiative at Dartmouth